ARAZOR ARTS

IDEA STAGE

ARAZOR CORE

UMBRELLA BRAND

ARAZOR GAMES

ACTIVE

ABOUT ARAZOR

WE WANT TO BUILD GAMES WORTH REMEMBERING

Arazor is an independent studio focused on learning, improving, and building original games with the care to make them last.

Arazor Core is the home of our creative work, with Arazor Games as our main active division today.

EARLY ARCHIVE / 2022

SPY LION GAME STUDIO

February 2022

BJ GAME STUDIO

March 2022

One of our first studio websites

April 2022

OUR STORY

IT STARTED BEFOR WE KNEW HOW TO MAKE A GAME

Long before Arazor had a name, Arsham and Parham were already making games together — with Lego, paper, stories, and whatever else they had around. They grew up in the same building, surrounded by many of the people who would later become part of the team.

In February 2022, that habit turned into a real attempt. Arsham started learning Unity, while friends around them picked up Blender, Photoshop, 2D art, and other tools. Nobody really knew what they were doing yet; the point was to learn enough to start building for real.

The team changed over time, but several of the people still building Arazor today came from that same group.

HOW WE GOT HERE

A few moments that actually changed what we were building.

SEP 2026

NEXT STAGE

Spooky Fall moves toward release while Mr.spooky move into next stage of develop.

NOV 2025

FIRST DEMO

We shared ou first game, the Spooky Fall demo to collect real feedback.

FEB 2025

ARAZOR

Our team became Arazor with a new name, logo, and identity.

NOV 2024

BACK TO THE STORY

After a long break, we returned to our idea with a major rewrite and a more serious distraction.

SEP 2022

DIAMOND LEGACY

The first version of our biggest game idea began taking shape.

FEB 2022

THE START

We formed the first version of the team and started learning the tools from scratch.